New Image for Twilight Imperium (third edition)
by 52N6 2vs2 Deathmatch, Mentak&Sol alliance shortly before their downfall, they shall be assimilated into the Arborec culture:)
View ArticleReply: Risk 2210 A.D.:: Variants:: Re: Risk 2210 Titan & Dione
by gueltron You pegged it. Xanadu is the largest continent with the biggest bonus, yet doesn't have the same wide accessibility that Asia does on earth. Because there are key choke points that can be...
View ArticleReply: War of the Ring Collector's Edition:: General:: Re: How much should a...
by sparkle999 Thanks for listening :)
View ArticleReply: War of the Ring Collector's Edition:: General:: Re: How much should a...
by fyrian Thanks Roberto for considering this possibility. I answered a maximum additional cost of $40, but this is also because I hope the CE expansion would be of the same quality as the CE in all...
View ArticleReply: Combat Commander: Europe:: Rules:: Re: Several questions
by Chad Jensen You're welcome. Enjoy the game!
View ArticleReply: Risk 2210 A.D.:: Variants:: Re: Risk 2210 Titan & Dione
by marhawkman CCCP vozroždjónnyj:D hehe.... CCCP is a Russian acronym so it makes sense to pair it with a Russian word.Of course with that in mind...Novyj StalingradNovyj MoskvaHmm... I dislike how...
View ArticleReply: Risk 2210 A.D.:: Variants:: Re: Research and Development (R&D) cards
by marhawkman R/D stay active indefinately though. Hmm.. 2 sounds good to me. Would you buy a card at random? IE, do they stay in a shuffled deck until you decide to draw one?
View ArticleReply: War of the Ring Collector's Edition:: General:: Re: How much should a...
by Sphere I don't do polls, but I'd have a hard time not buying these.
View ArticleReply: Citadels:: General:: Re: Any news for circus expansion?
by faidutti It's not an expansion, just a small set of seven or so "action cards" that can be mixed with the district deck. They'll be added to the next German print run of the game. No English...
View ArticleThread: Twilight Imperium (third edition):: Rules:: Questions about...
by Vandervecken Yesterday we played "Star by Star", and one player was effectively eliminated, but stayed on without any planets for the rest of the game (due to a well-timed Ghost Ship).A few...
View ArticleReply: Twilight Imperium (third edition):: General:: Re: Dreadnoughts house...
by Vandervecken SigmaZero, I take your point, but I for one don't believe TI is sufficiently well-balanced that we can abdicate our responsibility to increase fun for players by modding it. Duranium...
View ArticleReply: Fresco:: Rules:: Re: Altar -- how many times can I restore the altar...
by shanhop We interpreted this rule this way:1. When on side one, each player can restore the altar once per turn. 2. When on side two, during the last round, you can restore the alter once on the...
View ArticleThread: Twilight Imperium (third edition):: Variants:: Making the Yin fun
by Vandervecken So I've been thinking about the Yin lately. Their abilities generally suck, I've never met anyone who enjoyed playing them much. They just seem like an underpowered race and, even...
View ArticleThread: A Distant Plain:: General:: Origin of the name of the game?
by Artymorty Hello thereThe title 'A Distant Plain' has been on my mind for a while now and I was curious as to its origin.My uninformed mind saw Afghanistan having more mountains than plains. And I...
View ArticleReply: A Distant Plain:: General:: Re: Origin of the name of the game?
by bunkfoss It is mentioned here. Re: Link to GMT P500 page, for your pre-order
View ArticleReply: Twilight Imperium (third edition):: Variants:: Re: Making the Yin fun
by SFRR Agreed, the Yin Brotherhood, the Xxcha Kingdom, and of course the tired old Sardakk N'Orr, are indeed the weakest and hardest to win with...not impossible of course, just definitely more...
View Article