Reply: Combat Commander: Battle Pack #5 - The Fall of the West:: General::...
by KillerB Oi, let the flame wars begin about top down vs profile views!
View ArticleReply: Andean Abyss:: Rules:: Re: Definition of "Rural" Regions
by Volko All above is correct. FWIW, "Rural" in the rules is just a descriptor to illustrate what is represented; "Department" is always used when specifying a rule. For example:4.2.3 Eradicate....
View ArticleReply: Andean Abyss:: Rules:: Re: Definition of "Rural" Regions
by jininthenetVolko wrote:All above is correct. FWIW, "Rural" in the rules is just a descriptor to illustrate what is represented; "Department" is always used when specifying a rule. For example:4.2.3...
View ArticleReply: Andean Abyss:: Variants:: Re: Any Guinea pigs / Beta Testers for...
by Tut_613 Ok.I finished the initial edits and have PDF'd the file.If those that are interested can send me an e-mail address I can send that to you at that would be great.I don't see a way on BGG to...
View ArticleReply: Twilight Imperium (third edition):: Rules:: Re: Overpowered Racial...
by fahbs2000 Well, you're overlooking fleet supply with the dreadnaut+flagship example. Warsuns let you get away with a minimum investment there.Also movement speed and invasion power. Those dreadnauts...
View ArticleReply: Interstellar Mayhem:: Rules:: Re: Jump Generator
by StormKnight Hmm. Thread from 9 months ago - this doesn't bode well.We also had some questions about the Jump Generator. In addition to yours - how the heck does it work?Can you use it at any time...
View ArticleReply: Puerto Rico:: General:: Re: How to remember the Colonist Ship?
by Karlsenmarkgravitygood wrote:eker wrote:Sometimes you want everybody to forget - and replace standard colonists later.If this happen several times to your benefit , then no doubt someone else will...
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Sneak Preview...
by thesleeper7 Paul, when is Sneak Preview - Part 3 coming out?:)
View ArticleReply: Mage Knight Board Game: The Lost Legion:: General:: Re: Sneak Preview...
by PaulGroganthesleeper7 wrote:Paul, when is Sneak Preview - Part 3 coming out?:)It should be either weekly, or possibly every 4-5 days depending on my personal schedule, the amount of stuff I want to...
View ArticleReply: Twilight Imperium (third edition):: Rules:: Re: Overpowered Racial...
by IncrediStevefahbs2000 wrote:Back to racial techs, I'm thinking more and more to leave them out entirely. Are there any that you think are needed to "complete" a race? They seem entirely overpowered...
View ArticleReply: Combat Commander: Europe:: General:: Re: CC:E or CC:P?
by pbeccas I started with the Pacific and I turned out alright.
View ArticleReply: Shogun:: Rules:: Re: Only farmers spill out, a quick question
by david72 Played it for the first time yesterday, and it was a stupid question after the play...(oh yeah, great game!)
View ArticleReply: Combat Commander: Europe:: General:: Re: Handicap system
by Professorelm I believe some answer is required of me as well.Chick: you are talking about RSG, but Piero is rather referring to set scenarios. While generating a scenario, there are indeed several...
View ArticleReply: Virgin Queen:: Rules:: Re: Response Cards in General as events
by smckenzie Well definitely thanks for the link.But at least in my mind the dispute.If I play dragut for the second option in my own impulse does that count as my mandatory card play?In general for me...
View ArticleNew Image for Imperial
by GordoMGRed River Board Gamers, Shreveport-Bossier, LA, Veterans Day Gaming Session
View ArticleReply: Virgin Queen:: Rules:: Re: Response Cards in General as events
by turbothysmckenzie wrote:If I play dragut for the second option in my own impulse does that count as my mandatory card play?Yes, if the conditions are met (i.e. Spain controls Djerba/Tripoli)....
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