Reply: Combat Commander: Battle Pack #5 - The Fall of the West:: General::...
by alfonzo54 Another attack total marker. That's a pleasant surprise.
View ArticleReply: Combat Commander: Battle Pack #5 - The Fall of the West:: General::...
by chicklewis YAY Andrei !!
View ArticleReply: Andean Abyss:: Rules:: Re: Rally to deactivate Guerrillas
by thegreat2 Interesting comments, Volko! I guess this is what makes the game so different from other games where you attack a space, blow everything up, and move on.I enjoy the fact that this game has...
View ArticleReply: War of the Ring (second edition):: General:: Re: War of the Ring...
by Veldrin Veldrin (Shadow) defeated Rafamir (FP):Difference: 61 (+/- 19) VeldrinShadow: 473FP: 478 -> 497Games: 12 -> 13Average: 476 -> 485RafamirShadow: 565FP: 534 -> 515Games: 15 ->...
View ArticleReply: Uchronia:: General:: Re: why rate it if?
by out4bloodmythos999 wrote:Why rate this game if you just want to play GtR and just compare it with that, without examine all the positive aspects that uchronia has?every game must have rates for what...
View ArticleReply: Combat Commander: Pacific:: General:: Re: Invisible hex borders
by mgtaylor Mine are the same way, not completly invisible but you do have to look close to see the lines. Must be just the way it is.
View ArticleThread: Uchronia:: Rules:: Embassy - Viaduct
by retuono 1) Embassy: can we use the ability of Embassy any time ? Also during other player's turn ?2) Embassy: is it possible to use the ability of the Embassy several times per player turn ?3)...
View ArticleReply: Andean Abyss:: Variants:: Re: Any Guinea pigs / Beta Testers for...
by Volko Wow, cool! Troy, if you don't get enough volunteers here, we can take your request also to ConSimWorld as well as to the various COIN playtest Google Groups. Should that time come, please let...
View ArticleReply: Andean Abyss:: General:: Re: Playing for the first time...
by Volko Kurt -- I believe that that would work fine for learning the mechanics and getting to know the factions and the situation. Just be sure to advise players that resource constraints, impact of...
View ArticleReply: Virgin Queen:: Rules:: Re: Response Cards in General as events
by zackss What's your source for that David?Check section 11 in the rulebook:Playing a card as an event: Mandatory Event cards, Home cards, Event cards, and some Response cards (but never Combat cards)...
View ArticleReply: Glory to Rome:: General:: Re: Enjoying my blackbox edition
by thepackrat Quite so. Making sure that everyone can always do something nice does not improve the game at any level.B>
View ArticleReply: Virgin Queen:: Rules:: Re: Response Cards in General as events
by SW_Cygnuszackss wrote:What's your source for that David?Check section 11 in the rulebook:Playing a card as an event: Mandatory Event cards, Home cards, Event cards, and some Response cards (but...
View ArticleReply: Glory to Rome:: General:: Re: Dear CGF: can you please tell me when...
by Damhsa_Roisin I hope you get a reply too. I would have thought Hong Kong would have been the first to get their games, but it doesn't seem to be a particularly rational process. Fingers crossed you...
View ArticleReply: Andean Abyss:: Variants:: Re: Any Guinea pigs / Beta Testers for...
by ecka I'll happily test for you.I'm currently working on a strategy review of the solo game so it is always set up.
View ArticleReply: Andean Abyss:: Variants:: Re: Any Guinea pigs / Beta Testers for...
by Shauneroo Count me in.
View ArticleReply: Polis: Fight for the Hegemony:: General:: Re: Component quality?
by Awell IMHO vera good quality on components and beautiful design.
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