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Reply: Puerto Rico:: General:: Re: How to remember the Colonist Ship?

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by burrie

Wimpgod wrote:

This was a problem from time to time until I made a house rule:
The Mayor is responsible for reloading the colonist ship. If, after the Mayor phase is completed, and another role is picked, it is discovered that the Mayor failed to reload the ship, the Mayor must forfeit ALL of her/his colonists gained during the Mayor phase and return them to supply.

I know this may seem a little draconian, but it did the trick. :)


That is not how the game is supposed to be played at all and goes against the rulebook.

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