by ObrGrp
Continued...Michael continues to hide out in the smoke and trees to the right while I move my engineers in with their flamethrowers. The end is near. We exchange fire, I drop real arty on him (8 FP) and end up just nicking one of my own hexes, breaking my engineer. :whistle:
A breeze even kicks up and blows away all the smoke I was using for cover. Perfect timing actually. I begin unloading on him in preparation for some melee action. One wicked flamethrower later (20 FP total) and two of his squads break in the HMG hex. I'm ready to advance in for melee, but a Time! event comes up. Sudden Death is rolled. Game over.
End Game

Americans - 9 VP
End Game Track

Thanks for reading!
Next up: Scenario 5 - Cold Front