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Reply: Super Dungeon Explore:: Variants:: Re: (SDE) Killing Ground gaming club custom hero project (one piece) updated with usopp

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by killingground

Hi fredrik, first, thx so much for giving any comment regarding abilities, we want these to be as fun n as thematicly as posibble without it being overpower.

About gom gom bazooka
True, right now it seems to strong, although we feel that by giving it 3 action point worth, it will be worthed, so if he want to use it, he can only use it once per turn without using any other action. After few testplay ( both from us n from u^^), if it still considered too powerfull, we think maybe we'll remove knockdown.

About potion abilities
Correct me if i'm wrong, but all these time i thought potion abilities is not playable by any other hero beside itself, although each hero is free to give his/her potion to another hero?

About usopp
What we may do after few playtest, if he is considered too powerfull, we may remove surefoot dan remove few debuff from usopp ultimate bluff


Cheers

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