by topherr
hairrorist wrote:
I think the main reason a lot of people are angry is just how brazenly the company is skimping on every aspect of the project.
hairrorist wrote:
The shipping method was especially bizarre and amounted to CGF asking their customers to beg for a free PO Box and storage space at thousands of local gaming stores across America.
That is truly surreal.
That is truly surreal.
hairrorist wrote:
Combine that with long production delays, a high rate of manufacturing error and atrocious QA review with the shipping product, consumers have every reason to question the professionalism of CGF and their ability to follow through on their new promises.
My personal view is that our company is very good at some things and obviously sub-par at other things. I believe that Montana, Quills, and Pala are each above average games in their respective niche (poker-themed medium-weight, word-game-that's-not-a-word-game filler, and clever trick-taking game, respectively). Frankly, a lot of beautiful looking games out there with pretty pastel colors in big shiny boxes (mostly full of air), just aren't that good. The plain fact is that our company would not have survived our other various problems so far, including terrible art, without actually developing better than average games. We've got Rob ;)
Now that Heiko Gunter has taken over as Artistic Director, our art made a pretty big turnaround. Peronally, I'm pretty stoked at how interesting the art is, and how different it is from most of the rest of the industry. Judge for yourself what you think our next couple of game covers:
So we've got good games, with good art. That ought to be the hard part. My job is to make our production and distribution live up to the high standards that Rob and Heiko have set. I get that it's an open question whether I'll be able to do this.
hairrorist wrote:
This is not the behavior of a company that is truly dedicated to producing a quality product. This is what an amateur juggler looks like with two flaming chainsaws in the air.
As I've written many times, I welcome criticism because it makes us better, so long as the criticism is fact-based. Keep it comin'.
topherr
director of production
cgf