by bandit_boy7
pdubarry wrote:
The other end condition is when all 11 building sites are used.
Didn't see this 3rd end condition in my rule book. Perhaps I missed something there. (I hate when I do that.) It makes sense though, thanks.
pdubarry wrote:
The person going all out for the Temple can be defeated by another player getting more points from buildings. There are also lots of points to be had in the market.
True that. Yeah, it's interesting how, more than usual, players control the end of the game (the when). And you don't realize how many points are to be had by socking away items in the market, until you get used to the concept. (After all, you can't take it with you...)
Don't worry, it wasn't a bad experience. I'll definitely be playing this more than "one more try", I bought it and from the start it's obvious that there's a gratifying amount of depth to explore here. I just played it with my gaming group yesterday, and it was well received. It will be making it to the table again in the near future.