by marhawkman
kalem wrote:
Funny how each group is different. Our group always goes through Land Command cards first. We also collect the Diplomat cards quickly, hoping for the Cease Fire card. Nuclear cards only start getting collected and used once we're in the third year or later.
I don't like the idea of the Colony Influence being visible, because it would make your Diplomat Commander an obvious target for Assasin Bombs.
I don't like the idea of the Colony Influence being visible, because it would make your Diplomat Commander an obvious target for Assasin Bombs.
Anyways, the usage of "Captain Nuke" varies depending on which factions are used in your game. People who start with a Nuclear Commander are much more likely to start raining flaming destruction on the world in the first turn. I LOVE playing with factions! It's just fun.... Also the differing starting setups add a bit more replayability.
This is part of why I like this idea. Starting with Space or Naval instead of Land makes things... interesting.