DaviddesJ wrote:
Tompy wrote:
Number of the beast vs God's divine number.
Wow. I never thought of games as proselytizing. That's gross.
Try thinking of it less as proselytizing and more as tapping into the associations which happen to be present in a huge portion of the target demographic. That has two advantages: 1) it makes you feel less icky, and 2) it's more true.