by gixx
Thanks everyone for your suggestions. By now, I'm thinking to add the following variants:SE strategy white cards
Racial techs from SE/SotT
Flagships from SotT
Mech units from SotT
Custodians from SE
Preliminary Objectives from SE
New techs from SE/SotT
New politic/action cards from SE/SotT
All tiles from SE/SotT
All races from SE/SotT
I'm also thinking to use "Territorial Distant Suns" options, to add some spice to the exploration but to avoid the chance to have a really bad start because of an unlucky chit draw.