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Reply: Twilight Imperium (third edition):: Strategy:: Re: Please share any powerful, sneaky, or otherwise creative combo moves

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by fahbs2000

I wouldn't exactly call it a "combo", but I've found that Production is deceptively one of the best, if not THE best strategy card in the game. So many people I see pick it as merely an extra 2 resources which is a very limited way of looking at it.

You basically get:

+1 command counter since you don't need to spend one activating the system you build in

+2 trade goods (yeah yeah you have to immediately spend them as resources but still)

+1 extra turn of movement for ships in the system

Double production capacity of a space dock


It amazes me how many people pick stuff like Trade II (after all treaties are in play) thinking 3 trade goods is better, or Warfare II in order to reach Mecatol Rex first withotu realizing that Production also gives you a head start on the rush plus a bunch of other bonuses.


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